Game Rules

How Rot & Ferment works — ferment curves, recipe values, decay, and signature ferments.

Q: How does fermenting work?
Each recipe follows a curve: it starts weak, climbs to full value at "ready," keeps climbing to its best value at "peak," holds there for a while, then slowly decays if you leave it too long — but it never goes to zero. You choose when to pull each batch.
Q: What's the difference between "Forgiving" and "Delicate" recipes?
Every recipe comes in a Forgiving and a Delicate version of the same wait time. Forgiving recipes hold their peak value for most of their own length and can never sell for less than their ingredient cost, even neglected. Delicate recipes pay noticeably more at peak but hold it only briefly, and if left too long can decay below what you paid for the ingredients — a real bet, not a free lottery ticket.
Q: What do the recipes actually pay?
See the recipe table below for every recipe's ingredient cost, value the moment it's ready, and value at peak (base value × 2.8). 'Holds for' is how long it stays at peak value before decay starts.
Q: What happens if I leave a batch too long?
It doesn't spoil to nothing — value decays slowly (halving on a set schedule) toward a floor. Forgiving recipes' floor is always above their ingredient cost, so playing it safe can never lose you money outright. Delicate recipes' floor can sit below cost, so leaving one too long is a real loss.
Q: What are Mead, Sherry, Port, and Whisky?
These are "signature" recipes — each new cellar you open unlocks exactly one of them, which no other cellar of yours can brew. They're the longest, highest-paying ferments in the game.
Q: Does the mother culture add to the 2.8× peak multiplier?
Yes, multiplicatively, not on top as a flat add-on. A mature mother culture can boost peak value by up to +60% on your very first cellar — so peak value can reach as high as base value × 2.8 × 1.6 = ×4.48 — and that ceiling rises further with every mother you retire. It only affects peak value; ingredient cost and the decay floor never change, so it can't turn a Forgiving recipe into a losing bet.

Recipe Payout Table

Values shown are base payouts. Peak value = ready value × 2.8.

RecipeFamilyWait bandTypeIngredient costValue when readyValue at peak (×2.8)Holds peak for
SourdoughBreadMinutesForgiving514391m
Ginger bugVegetableMinutesDelicate7226218s
KimchiVegetableErrandForgiving208523827m
YoghurtDairyErrandDelicate481423984m
SauerkrautVegetableEveningForgiving541614511h 48m
KefirDairyEveningDelicate8625772018m
TommeDairyOvernightForgiving872607285h 24m
CiderAlcoholOvernightDelicate1333941,10354m
PumpernickelBreadWeekendForgiving1414211,17921h 36m
BeerAlcoholWeekendDelicate2246661,8653h 36m
ComteDairyVintageForgiving2126311,7672d 16h 48m
WineAlcoholVintageDelicate3369992,79710h 48m
MeadAlcoholVintage (signature)Forgiving4801,4804,1443d 14h 24m
SherryAlcoholVintage (signature)Delicate5401,6604,64814h 24m
PortAlcoholVintage (signature)Forgiving6001,8205,0963d
WhiskyAlcoholVintage (signature)Delicate6601,9985,59418h

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